Magic, the final frontier, these are the voyages of… Wait a minute, wrong franchise. But seriously, let’s talk about the different kinds of magic that appear in Stonebearer’s Betrayal.
In the world of Roshnii, a choice few are born with magic in them.
Despite the historians efforts to link it to lineage, it appears at random. Those blessed, or some believe cursed, with the magic are fated to live abnormally long lives and die violent deaths. This magic is formally known as the power of the Khandashii.
To earn the title of Stonebearer one must survive training and pass through the fires of testing. A proper Stonebearer has the right to carry a motherstone which allows them to more accurately use their powers to manipulate the world.
There are those born with the power who escape the attention of the towers are referred to as wielders. They are considered highly dangerous. Most don’t survive long, as the magic kills those who can’t control it.
The magic is granted by the Stonemother and she chooses those she believes are destined to have it, for good or for ill. She shows her mercy by keeping the magic dormant until a child is strong enough to command it. The longer a child lives without it manifesting, the stronger their magic is. Those who have used the power for decades develop markings along their arms, necks, and backs.
The magic is divided into five abilities. Each of these abilities has it’s own order and headmaster. While a Stonebearer in theory can work each ability to some degree, they have a natural affinity toward one far stronger than the rest. This determines what order they belong to.
The magic manipulates the physical nature of the world through a series of symbols and glyphs. The energy needed for the magic to perform a task is taken from the Stonebearer and if they use too much, it can kill them. Using an ability they don’t have an affinity for requires a prohibitive amount of energy.
The Five Orders
Travelers – can manipulate the location of objects, including themselves, and instantly move them up to the distance they can walk in a day. They enable communication over long distances and are also excellent spies, especially when pared with a seeker.
Guardians – can alter the physical strength of an object, making it either stronger or weaker. They are tasked with keeping the peace and most train to be expert fighters.
Seekers – can locate both items and knowledge in the immediate area. They are responsible for documenting the history of the world and also keeping track of magic powered artifacts. Some can see glimpses into the future.
Benders – can change the nature of an object by manipulating its particles into new formations. While it is strictly prohibited, some can even change how people think and act.
Healers – can repair what is broken and restore what has been corrupted. Most will formally train to heal people and become town and village doctors.
Katira, the main character of Stonebearer’s Betrayal, begins the story believing the magic is nothing more than a legend, a story told to children at festivals, or to scare them in to staying in their beds. She discovers, much to her horror, that the magic is indeed real when one of those storybook monsters attacks her. The world is not as it seems, it has never been. If she is to survive, she must fight against those who want to use her as a pawn in a much larger game between a dangerous demon and the entire society of Stonebearers.
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If you had the power of the Khandashii, what order would you want to belong to? Answer in the comments below!